Mitch Patrick

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What is my work about?

My artwork functions as a speculative practice about digital images, their pixels, and virtual interfacing. A catalyst of my artwork looks at the history of the photographic picture-point to the modern pixel. By transforming the raw image data coming from the Curiosity Rover on Mars I re-invent touchstone digital images through the lens of photographic history, typography, and media theory. In my reinvention of these images I use self-built 3d printers and 2d plotters to output my processes and image manipulations. Objectively, in using these tools I aspire to invoke new methods in which digital images are seen and physically produced as they ceaselessly create meaning, redefine perception, and concrete experience. My video practice looks at how technological interfaces reinforces, re-encodes, and creates new behaviors among people and objects. In my video work I create looping video scenes combining physical objects and digital refuse, often melding the lines between real and virtual.

 

Artist Statement

“Faux Tableaux” is an ongoing series of seamlessly looping videos that demonstrate the peculiar circumstances of digital integration throughout concrete reality. These videos display inhabited spaces set within sterile tableaux. The videos and it’s contents within each scene seamlessly move, intermingling both images and objects from physical and virtual space. The environments in the videos are constructed in both digital and “real” space. These videos are in response to how digital systems are currently usurping our referencing habits to objects in tangible reality. These videos are calculated and sardonic; they serve as fantastical demonstrations that catalog and invent situations that influence contemporary perception. This body of work aims to unveil the control certain technologies have (or will have) on perception.

“Image Lexicons” is a body of work that explores alternative digital image making through the history of photography and the abstract material of images, being pixels. In this practice I design typographic marks that ultimately function as a visible lexicon for viewing digital images. The end results of these processes are output through self-built 3d printers and 2d computer plotters. I build my own gear for transparency purposes, it is important for me to know how the machine works in order to understand and experiment with my aesthetic results.

This practice looks at the history of the pixel arguably originating from the Jet Propulsion Laboratory in California during the 1970’s (who is currently administering the Curiosity Rover program on Mars) and Vilém Flusser’s theory of concretizing abstract particles through imaging apparatuses and writing. In this body of work I create my own catalogs of idiosyncratic marks that stand in for pixels to better understand our experience of visual history through digital propagation. In this practice I’m interested in melding together both protocols of writing and digital photography. In short, photographic image-makers create pictures from within the camera automatically, allowing the photographer to concentrate on the entire image to be taken while usually overlooking the complex system that creates the image from within the machine. On the other hand, a writer passes through the machine directly to the formation of a text, and can consider the individual elements that make up a language: letters, words, sentences, paragraphs, and punctuation. The act of writing does not have to rely on technology for it to exist. Working as an image-maker I envisage entire images perceived by machines, and like a writer I consider the individual pieces that make up an image through the use of a purely visual typographic system. The re-encoding of images into physical typographic marks is an important part of my practice as it functions as a demonstrable construction of concrete pixels.

The physical results of this body of work are solely made out of seamlessly designed typography, every glyph is connected to a parent glyph on a combination of X, Y, and Z coordinates. Like pixels, each glyph needs a parent that changes in values of lightness and darkness, so when seen at a distance a viewer can see an entire image. In this case, the amount of minute physical space each printed glyph takes up to create visible information functions as a pixel as well, but is also meant to be addressed closely, such as when one reads writing. Finding a discernible resting place in pixel size is important, as this work extends from a practice that looks at the function of typography, pixels, and computer vision. Contemporary picture-points are exiting the screen, commanding much of our sight, and future physical reality. Pixels are not necessarily small squares resting on a screen but they are a visible medium between image and physical object. Seeing that knowledge is increasingly being derived from pixel based displays then one could argue that most of our understanding of the tangible world is rooted in pixels.

 

CV

Education

MFA 2013 Studio Art Brooklyn College

BFA 2007 Studio Art University of Montevallo

Educational Work

2013 to present, Lab Director, Digital Art Labs at Brooklyn College, Brooklyn, NY

2007-2009, Art Instructor, Young Rembrandts, Homewood, AL

Solo Exhibitions

2010

Mating Season, Yogiga Gallery, Hongdae, Seoul, South Korea

2008

Mitch Patrick: Recent works, University of Montevallo, Montevallo, AL

2007

Mitch Patrick: BFA Thesis exhibition, University of Montevallo, Montevallo, AL

Group Exhibitions

2014

More-than-one-and-less-than-two, GordilloScudder, Brooklyn, NY

Theorizing the Web, Windmill Studios, Brooklyn, NY

Once upon a time, there was the end, The Center for Book Arts, New York, NY

2013

Encoding Identities, Snap Gallery / University of Alberta, Edmonton, CA

Twelve: Brooklyn College MFA thesis exhibition, Show Room, New York, NY

Para|Sites: Locations and Dislocations of Media, New York University, New York, NY

2012

You Are Here*, Brooklyn College, Brooklyn, NY

inLINE, galleryELL, Brooklyn, NY

Indefinite Whole, Brooklyn College, Brooklyn, NY

2011

Double Spaced, Brooklyn College, Brooklyn, NY

Cluster Bomb, The Bowery Poetry Club, New York, NY

D.C.C.S, Yogiga Gallery, Hongdae, South Korea

2009

The Show at Woodlawn, Woodrow Hall, Woodlawn, AL

Sens-Aktions, Primo Piano Living Gallery, Lecce, Italy

2008

The Show, Bottletree, Birmingham, AL

June Salon, Greencup Books, Birmingham, AL

2006

Foundations student art exhibition, University of Montevallo, Montevallo, AL

Erotic Art exhibition, The Strand, Montevallo, AL

2004

Foundations student art exhibition, University of Montevallo, Montevallo, AL

Screenings

2012

Future Reigns, The Macbeth, London, UK

2011

London Underground Film Festival, Horse Hospital, London, UK

2010

London Underground Film Festival, Horse Hospital, London, UK

Loop the Wave Volume 1, Ssamzie Space, Hongdae, South Korea

2009

Birmingham Sidewalk Film Festival, Birmingham, AL

2008

Birmingham Sidewalk Film Festival, Birmingham, AL

2007

Atlanta Horrorfest, The Eyedrum, Atlanta, GA

Birmingham Sidewalk Film Festival, Alabama Power, Birmingham, AL

A Night of Horror Film Festival, Sydney, Australia

2006

Rhode Island Horror Film Festival, Rhode Island

Atlanta Horror Fest, The Eyedrum, Atlanta, GA

Birmingham Sidewalk Film Festival, Alabama Power, Birmingham, AL

2005

Birmingham Sidewalk Film Festival, The Harbert Center, Birmingham, AL

Curating Experience

2011

D.C.C.S, Yogiga Gallery, Hongdae, South Korea

Lectures / Presentations / Conferences

2014

Theorizing the Web, Windmill Studios, Brooklyn, NY

Critical Themes/Transgressing Media, Parsons the New School for Design, New York, NY

2013

Critical Themes/Digital | Affect, Parsons the New School for Design, New York, NY

Focus and Motivation, Hunter College, New York, NY

Theorizing The Web, CUNY Graduate Center, New York, NY

Art Exchange, College Art Association annual conference, New York, NY

2010

Sunday Evening Godard, JL Godard Cinema Lounge, Hongdae, South Korea

Publications

2014 Art as Theory, Oranbeg Press, Net 06, June 30th

2013 The Brooklyn Review, Issue No.30, April 26th

2012 The Brooklyn Review, Issue No.29, May 23rd

2011

Horror, LIES/ISLE, Issue No.6, December 5th

SILENCE, LIES/ISLE, Issue No.5, March 29th

2010

Mazes & Labyrinths, LIES/ISLE, Issue No.4, September 15th

MAPS, Mastodonte Editorial,Antioquia, Colombia, South America, August 2nd

The Double, LIES/ISLE, Issue No.3, March 20th

2009

Landscape & Architecture, LIES/ISLE, Issue No.2, December 15th

Bibliography

2007

Antonio Urdiales, Interview with an artist: Mitch Patrick, The Alabamian, Nov 2nd

Collections

2009 Primo Piano Living Gallery Archive, Lecce, Italy

Honors and Awards

2013

The Charles G. Shaw Award, Brooklyn College

The Cerf Award in Art, Brooklyn College

2012

Charles G. Shaw Award, Brooklyn College

Graduate Materials Funding Award, Brooklyn College

2008

Fellowship award, Vermont Studio Center

2007

The Excellence in Drawing Award, University of Montevallo

Special Honors within the College of Fine Arts, University of Montevallo

The Martha Allen Memorial Scholarship, University of Montevallo

2006

First Place, University of Montevallo foundations student art exhibition

The Virginia Barnes emerging artist scholarship, University of Montevallo

2004 to 2007

President’s list, University of Montevallo

Residencies

2008 Vermont Studio Center, Johnson, VT

Green_Grounded_Fortune, video, 3d rendering, and sound. 38 second seamless loop. 2014.

 

Zoomer_37, video, 3d rendering, and sound. 37 second seamless loop. 2014.

 

Indexical_Weights, video, 3d rendering, and sound. 1 minute 21 second seamless loop. 2014.

 

Happy_Haptics, video, 3d rendering, and sound. 1 minute seamless loop. 2013.

 

Safe_House, video, 3d rendering, and sound. 1 minute 50 second seamless loop. 2013.

 

Catalog, video and digital graphics. 1 minute 20 second seamless loop. 2013.

 

Int_Medium, video, 3d rendering. Web based flash file, seamless loop. 2012.

All from Rema Hort Mann Foundation on Vimeo.